Jun David

Activision Blizzard Esports, Media Workflow Engineer

Jun David specializes in digital media and distribution for the global broadcast team at Activision Blizzard Esports. He designs and builds simplified workflows and creative integrations, while always introducing and moving forward with new technologies.

David joined Blizzard in 2018 to help establish Blizzard's Media Asset Management (MAM) system to preserve media and build automated media workflows for the Overwatch League and BlizzCon. With his diverse set of skills, he also built a DIT field kit to support live archive of media at events and provide on-site post production teams to have high speed storage, capable of editing and transcoding in parallel with the event.

David comes from a strong experienced background of post-production in the motion picture industry since 2003. His passion for providing an esports environment for next generations and making it a global pastime sport, would be a dream come true.

Featured in: Sports Content Management Workshop (Monday)

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